OP/SegaDreamcast: verschil tussen versies

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(Openings Post Sega Dreamcast Forum)
 
Regel 12: Regel 12:
 
[*] [url=http://www.audioatrocities.com/games/hotd2/bigllogo.jpg]House of the Dead 2[/url]
 
[*] [url=http://www.audioatrocities.com/games/hotd2/bigllogo.jpg]House of the Dead 2[/url]
  
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[b]Technische Gegevens[/b]
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[*] CPU:
 +
Hitachi SH4 200MHz RISC CPU
 +
128-bit graphics engine (Matrix math unit)
 +
360 MIPS 1.4 GFLOPS 800+ MB/s 3.2 million transistors
 +
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[*] Graphics:
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NEC/Videologic CLX1 PowerVR 2 PVR2DC 100MHz CPU
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3 million polygons/s 200 MegaPixel/s 16.7 million colors 10 million transistors
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[*] Sound:
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Yamaha AICA Sound Core 45MHz ARM7 RISK CPU
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DSP CPU for real-time effects
 +
64 sound channels of 48 KHz
 +
Full 3D sound support
 +
Hardware-based audio compression
  
 
[sub]Vorige delen:
 
[sub]Vorige delen:

Versie van 19 apr 2006 om 22:45

De openingspost van de centrale Sega Dreamcast Topics:

[img]http://broeswillems.nl/php/images/dreamcasttopic.png[/img]

[b]Handige Links[/b]
[*] [url=http://games.fok.nl]FOK!games[/url]
[*] [url=http://www.sega.com]Sega[/url]
[*] [url=http://wiki.fok.nl/index.php/OP/SegaDreamcast]OP van dit topic[/url]

[b]Must Have Spellen[/b]
[*] [url=http://www.audioatrocities.com/games/hotd2/bigllogo.jpg]House of the Dead 2[/url]

[b]Technische Gegevens[/b]
[*] CPU:
Hitachi SH4 200MHz RISC CPU
128-bit graphics engine (Matrix math unit)
360 MIPS 1.4 GFLOPS 800+ MB/s 3.2 million transistors

[*] Graphics:
NEC/Videologic CLX1 PowerVR 2 PVR2DC 100MHz CPU
3 million polygons/s 200 MegaPixel/s 16.7 million colors 10 million transistors

[*] Sound:
Yamaha AICA Sound Core 45MHz ARM7 RISK CPU
DSP CPU for real-time effects
64 sound channels of 48 KHz
Full 3D sound support
Hardware-based audio compression

[sub]Vorige delen:
[url=http://forum.fok.nl/topic/501137][01][/url] | 
[/sub]

We gaan er vanuit dat de deeltjes ook telkens netjes worden toegevoegd aan het rijtje hier.